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Crushed

2026

Crushed was created for the Game Engines course. At the press of a button the level is crushed from 3D into 2D and back again.

Paths that are blocked in one dimension open up in the other, so every puzzle has to be solved by switching perspectives. The project is built in Unity with C#.

Copyright © 2026 Micha Aldinger release-v.1.0.0-2026-11-13